Within the aristocratic caste it's all about the family. This makes the generation of the character's family a bit more complicated than other castes.
Family Title
It is first neccessary to generate the Family Title. This is done by rolling 2d6 and consulting the following chart. If this roll is a "12," the player has the option of rerolling using 3d6. [In this case leave the dice on the table.]
| 2d6 | Family Title |
|---|---|
| 2 | None. |
| 3 | Household Knight/Courtier |
| 4 | Manorial Knight |
| 5 | Knight Bannerette |
| 6 | Baron |
| 7 | Viscount |
| 8 | Count |
| 9 | Marquis |
| 10 | Duke |
| 11 | Prince |
| 12* | King |
| 13** | High King |
| 14** | Great King |
| 15** | Minor Emperor |
| 16** | Emperor |
| 17** | Great Emperor |
| 18** | World Emperor |
| * If a natural 12 is rolled on the first roll the player has the option to roll 3d6 instead. They must take this result, even if it is less than 12. ** If this title does not exist in the game then the family is of ancient royal blood. | |
If the roll is a "2" the family is considered of noble blood but there is no title or estate to inherit for whatever reason. As a result there is no need to continue the aristocratic family genration progress.
If the 3d6 roll gives a title that does not exist in the game, then take the lowest two dice of that roll (or roll 2d6 again) to determine the family's actual title. However the family is considered to be of "ancient royal blood." This attribute can be used to justify the family's claim on the crown.
Inheritance Rank
This is literally the number of people between the character and their inheriting the family title (not including the character). Roll 2d6 to determine this number. Remember that player characters are neither the heir nor the spare, which is why they have turned to the career of an adventurer to make their own fortune in the world.
Note that the title-holder (noble) will have an immediate family of 1d6+1 people that might potentially inherit the title.
If the Inheritance Rank is greater than the number of the immediate family then the character is considered a distant cousin. It is not unknown historically for such a cousin to discover they have inherited the title, especially after a "successful" peasant uprising. [Successful in this case means the peasants ambushed and killed the noble and their family, the uprising was supressed by the neighbouring nobles (who are generally not of an overly progressive bent), and a few token peasant "ringleaders" were hanged.]
As a reminder, eliminating the people between you and the title is generally frowned upon by polite society. [Even leavinbg aside that technically an adventurer has foresworn their birthright (although there are many cases of them claiming it anyway).]
Family Reaction
Technically the family reaction roll (2d6 + Cha bonus) to your choice to become an adventurer represents the reaction of the titular head of the family. If you are a cousin, you may also elect to make a reaction roll for your own immediate family (which will also consist of 1d6+1 siblings). This may substitute for the equippage roll if it is better than the noble family reaction.
Note that a Positive, Friendly or Allied reaction (9+) often comes with an unspoken understanding that the character is also supposed to support the family interests while acting as an adventurer. Failure to do so may reduce the family's reaction level (and the assistance that can be covertly obtained from them in the future).
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